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School of Computer Arts: New Media
About Our BFA Program
It is the objective of the School of Computer Arts: New Media to provide students with a comprehensive, multi-disciplined education in digital art, design and production. The department emphasizes comprehensive training in design and industry-standard digital tools to prepare students for real-world careers in a wide range of opportunities including interactive multimedia design, graphic design, web design, motion graphics, audio, video, and imaging.
Potential Careers: Interactive/Web Designer, Graphic Design and Print Production, Motion Graphics Designer, Visual Designer, Imaging Specialist, Art Director, Producer, Creative Director.
BFA Program Learning Outcomes
School of Computer Arts: New Media Program
Graduates of the School of Computer Arts: New Media will meet the following student performance criteria:
Research
- Understanding and performance of detailed research as the initial phase of a successful design process.
Strategic Planning
- Identifying and describing desired results; establishing an appropriate strategy and plan to achieve project goals.
Concept Development
- Utilizing accumulated research as the vehicle for inspiring ideas and approaches
to solving design problems as enunciated in the project brief.
Information Organization
- Ability to organize relevant information to be conveyed into a logical structure and hierarchy.
Articulation of Concept and Design Decisions
- Ability to provide oral and visual evidence of rationales and justifications for design decisions based on project objectives.
Design Process
- Developing efficient, effective processes to achieve justifiable, compelling and appropriate design and production decisions.
Conveyance of Preliminary Ideas
- Ability to accomplish thumbnails, sketches, storyboards, formatting and structure of design approaches to the client for approval prior to production.
Aesthetic Development
- Exposure to a range of relevant contemporary communication aesthetics, and
the informed practical application of appropriate visual/aural design and style
in order to reinforce the message.
Graphic Design Fundamentals
- Understanding the basic elements and principles of graphic design and design for new media.
New Media Design Fundamentals
- Understanding the principles and methods of design in new media interactive
environments: active user-defined interaction vs. static, linear, passive communications.
User Interface (UI) Design
- Understanding interactive interface and navigation design principles.
User Experience
- Analyzing and prototyping enhanced, compelling user interactivity, usability and accessibility.
Grid Systems
- Understanding the value and application of grid systems to reinforce design unity and hierarchy.
Visual Design
- Developing the ability to enhance the message and conveyance of information
with appropriate, engaging visual content which reinforces project objectives,
strategy, theme and concept.
Imaging
- Ability to perform creative and technologically exacting digital imaging techniques and procedures—professionally, in a production environment.
Photography
- Understanding of photographic principles, camera and lighting techniques,
and ability to shoot a range of subjects enabling original image content development
for comprehensives, prototypes, and/or final art.
Typography
- Understanding the principles, aesthetics and techniques of professional typography
and typesetting; ability to design and produce a fully functional original
digital typeface; ability to modify existing fonts.
Print Design, Layout & Production
- Understanding, practical application and pre-press production of graphic design for print mediums, employing industry-standard digital applications.
Identity & Branding Design
- Understanding and practicing the design and production of corporate identity and branding systems.
Motion Graphics
- Understanding and ability to design and produce animated type and graphic objects for time-based and interactive media.
Video
- Understanding of short-form creative and commercial time-based media in
digital video format; shooting, lighting, capturing, editing, compression and
compositing video for inclusion in web, interactive and broadcast mediums.
Audio & Sound Design
- Understanding fundamental music aesthetics and theory, and ability to create,
manipulate, edit, synthesize, synch, sequence and export digital audio, music,
soundtracks and sound effects.
Web / Interactive Architecture and Mapping
- Ability to organize and hierarchically structure screen-based multi-page projects
visually in the form of diagrams or “maps” indicating levels, interrelationships
and linkages between pages and levels.
Web / Interactive Design
- Ability to design screen-based user interfaces, navigation systems and achieve a
structurally unified, funtcional and usable interactive environment, and a
compelling, useful user experience according to the project objectives and target
audience.
Web / Interactive Scripting
- Understanding and ability to code xHTML, CSS (Cascading Style Sheets),
and incorporate enhanced dynamic behaviors and functionality to interactive
multimedia projects via ActionScripting and other scripting languages.
Presentation Skills
- Ability to confidently communicate project objectives, validity and justification of design solutions.
Teamwork & Collaboration
- Ability to work successfully in team and collaberative environments, contribute and communicate in order to achieve project deadlines and goals.
Cross-Media Campaign Design
- Understanding and practice in developing projects requiring multiple reinforcing,
unified elements, technologies and means of distribution to fulfill the
objectives of a marketing campaign.
Proposal Development
- Ability to define, compile and organize project objectives, research, strategy,
theme, conceptual approach, production schedules and measurement criteria in written and oral forms.
Art Direction
- Understanding and ability to establish and oversee the overall creative visual
art and design direction, evaluate and manage adherence to project goals by all
members of a design and production team, and communicate with other producers and managers involved in the project.
Time Management
- Ability to analyze project needs and establish realistic production schedules to meet established deadlines.
Efficient Techniques
- Understanding software technology options and production methods enabling the ability to increase efficiency and speed using software.
Portfolio Design and Production
- Understanding and developing self-marketing, self-promotion and advertising,
the interview process, resumes, establishing a unified personal/business identity and business forms.
Industry Standards and Expectations
- Understanding typical production workflow, conventions, project phases,
quality controls and the revision process: building digital files to enable quick revisions.
Best Practices and Business Ethics
- Understanding and applying ethical and legal guidelines with respect to professional best practices and copyright law in the art and design industries.
Project Documentation
- Ability to document and archive the design development and production phases of a project by means of a process journal and timesheets.
Academy of Art University Learning Outcomes
Graduates of the Academy of Art University will demonstrate the ability to:
- Produce a body of work suitable for seeking professional opportunities in their chosen field of art and design.
- Solve creative problems within their field of art and design, including research and synthesis of technical, aesthetic, and conceptual knowledge.
- Communicate their ideas professionally and connect with their intended audience using visual, oral, and written presentation skills relevant to their field.
- Execute technical, aesthetic, and conceptual decisions based on an understanding of art and design principles.
- Evaluate work in their field, including their own work, using professional terminology.
- Recognize the influence of major cultural and aesthetic trends, both historical and contemporary, on art and design products.
- Learn the professional skills and behaviors necessary to compete in the global marketplace for art and design.
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