Charlie started out testing games in 1996-2000 for Sega and Sony. In 2000 Charlie landed a job at 3DO as a Level Designer and worked in design from 2000-2011 at 3DO, Sony, EA, Crystal Dynamics, Activision, Pirate Games, and Page 44. Charlie has worked on such titles as Ape Escape, Army Men, Lord of the Rings: Return of the King, Spider-Man: Web of Shadows, Project Snowblind, Pictionary, and several more. When Charlie isn’t teaching or managing the online side of the department, he finds pleasure in many side projects that include 3D modeling, game and level design, scripting, VR, and drawing.
