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Scripting for Games 2

Learn complex, efficient, and specialized practices for scripting gameplay mechanics. You will develop several video games featuring systems of moderate complexity from scratch.

Mobile UI and UX

To design an intuitive UI (user interface) and UX (user experience), you must know your audience and your medium. You will learn how to create wireframes and interface elements fitting for mobile games.

Prototype Game Development

Student teams will work in a model production environment to build a working first playable. Students will have hands-on experience with a game engine to create their prototype game. Time management, organization, export and import pipeline, and bug tracking and fixing will be refined.

Digital Environment Painting

Build production-ready concept art for game environments. Using 3D and photo reference material, value speed studies, style guides, and digital painting brushes, you’ll create finished environment paintings. Plus, increase your composition, lighting, mood, and storytelling abilities.

Introduction to Maya

Learn the fundamental concepts of 3D modeling for games. Using modeling tools and methods in a conventional 3D application, you will create a variety of polygonal objects and how to apply basic lighting and materials to your scenes.

3D Character Modeling 2

Create your own high-resolution, 3D game character. Using the full game character pipeline, you will learn game character ideation, digital sculpting, hair and clothing, retopology, UV layouts, and both 2D and 3D surfacing properties.

Accelerated Digital Drawing Intensive for Concept Art

Get the full range of figure-drawing skills to develop a cohesive, distinct cast of characters. Working from various live models, you’ll use line, shape, and color to design characters and communicate various character traits and types.

Level Design for Video Games 1

Gain a solid understanding of level design for first- and third-person video games. You will create levels and game experiences—from the initial concept phase to block mesh and multiple passes of scripting—using the Unreal game engine.

AAA Game Engine Architecture

Make simple games using the Unreal Engine to learn about AAA game architecture. You’ll get a behind-the-scenes look at how Unreal works, and why it was built this way.

Programming for Games 3

Make a simple 2D game. You’ll learn to solve specific game programming challenges using 2D graphics, capturing player input, basic audio programming, simple physics and collision, and more.