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School of Animation & Visual Effects

BFA Program Learning Outcomes

It is the objective of the School of Animation and Visual Effects to provide students with the skills needed to succeed in the field of Animation.

Students attain strong traditional skills and storytelling abilities that can then be applied to digital technology. By advisement of the department directors, the student is guided to take animation college classes focusing on one of the main areas of the Industry which includes: Visual Effects, 3D Modeling, Character Animation, Storyboarding, Visual Development, and 2D Layout and Background Painting. Emphasis is placed on creating a professional quality demo reel and/or portfolio following industry standards. Upon graduation the student is ready to enter the workforce in a number of positions.

BFA graduates of the School of Animation & Visual Effects will meet the following student performance criteria:

  • Visual Communication and Problem Solving

    • Design elements for film, television, or game
    • Make effective design choices to support narrative, character, and/or mood
    • Demonstrate the ability to research for inspiration, reference, accuracy, and incorporate findings into design solutions
  • Technical Skills

    • Demonstrate facility and flexibility with animation and/or VFX technology and software
    • Demonstrate facility with digital media
  • Professional Readiness

    • Assemble a professional demo reel or portfolio demonstrating an understanding of the target market
    • Demonstrate an understanding of the production pipeline through successful participation in the collaborative / pipeline process.
    • Clearly express creative thought processes, concepts and strategies using industry-standard vocabulary
  • Specialty skills: Storyboarding

    • Create and pitch stories and concepts through the use of sequential imagery
    • Produce work that demonstrates an understanding of cinematic continuity
    • Demonstrate proficient drawing skills: composition, perspective, proportion, and anatomy
  • Specialty Skills: Traditional Animation

    • Apply the principles of animation to effectively communicate character action, emotion, and mood
    • Demonstrate facility with hand skills in drawing, painting, and sculpture
  • Specialty skills: Modeling

    • Model with appropriate use of form, proportion, weight, anatomy, gesture, and facial expressions
    • Create and apply textures consistent with the overall look of the project
  • Specialty skills: 3D Animation

    • Apply principles of animation
    • Convey motion (biped and quadruped) and interaction of moving objects
    • Demonstrate facility, flexibility with fabrication tools and materials
  • Specialty skills: Visual Effects

    • Design and generate digital elements and effects that meet the needs of the imagery
    • Combine digital effects and elements from different sources with live action media to a fine degree of visual believability and consistency

Academy of Art University Learning Outcomes

Graduates of the Academy of Art University will demonstrate the ability to:

  1. Produce a body of work suitable for seeking professional opportunities in their chosen field of art and design.
  2. Solve creative problems within their field of art and design, including research and synthesis of technical, aesthetic, and conceptual knowledge.
  3. Communicate their ideas professionally and connect with their intended audience using visual, oral, and written presentation skills relevant to their field.
  4. Execute technical, aesthetic, and conceptual decisions based on an understanding of art and design principles.
  5. Evaluate work in their field, including their own work, using professional terminology.
  6. Recognize the influence of major cultural and aesthetic trends, both historical and contemporary, on art and design products.
  7. Learn the professional skills and behaviors necessary to compete in the global marketplace for art and design.
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