Procedural Content Generation
Game Development

Procedural Content Generation

GAP 391  3 Units

About this course

This course will cover the basics of procedural content generation. Students will build systems to generate everything from worlds to terrain to quests.

Prerequisites: GAP 285, GAP 295, GAP 301 & (LA 286 or LA 288 (C- or higher) or Quantitative Literacy Placement Exam score of 400 or higher)

Semesters Offered

  • Section(s) Location Date & Time
    GAP 391 VC1 Virtual - Virtual Classroom V Mon 1:30 PM - 4:30 PM