Introduction to XR Development

Introduction to XR Development

GAM 618  3 Units

About this course

Non-game students will be introduced to creating immersive XR (AR, VR, MR) experiences with Unity. No prior 3D or coding experience required. Students learn spatial design, interactivity, and prototyping through hands-on projects, applying XR tools to their own disciplines—from art and architecture to animation and industrial design.

Semesters Offered

  • Section(s) Location Date & Time
    GAM 618 01 Onsite - 180 New Montgomery Street* 808 Mon 1:30 PM - 4:30 PM