Prop and Weapon Design for Games

Prop and Weapon Design for Games

GAM 260  3 Units

About this course

Create believable props and weapons for characters and creatures in a video game. You’ll learn the aesthetics and function of weapons and props from different genres and time periods.

Prerequisites: GAM 233 & GAM 255

Semesters Offered

  • Section(s) Location Date & Time
    GAM 260 VC1 Virtual - Virtual Classroom V Tue 6:00 PM - 9:00 PM