Advanced Textures and Materials

Advanced Textures and Materials

GAM 432  3 Units

About this course

Go beyond an object’s standard features to define wear and tear, weathering, and age. You will apply industry-standard texturing and rendering methods like map baking, 3D painting, and procedural and node-based material creation to original 3D artwork. (This course is cross-listed with GAM 632.)

Prerequisites: GAM 241, GAM 301, and GAM 332

Semesters Offered

  • Section(s) Location Date & Time
    GAM 432 01 Onsite - 180 New Montgomery Street* 823 Tue 1:30 PM - 4:30 PM
    GAM 432 VC1 Virtual - 180 New Montgomery Street* 823 Tue 1:30 PM - 4:30 PM