Environmental Modeling for Games 2

Environmental Modeling for Games 2

GAM 360  3 Units

About this course

Build current-generation, real-time environments. Employing the environment art pipeline for games, you will gain lighting and rendering techniques, learn foliage creation, and present your work in a game engine.

Prerequisites: GAM 342

Semesters Offered

  • Section(s) Location Date & Time
    GAM 360 VC1 Virtual - Virtual Classroom V Mon 6:00 PM - 9:00 PM