Character Design for Visual Development (ZBrush)
Visual Development

Character Design for Visual Development (ZBrush)

VIS 235  3 Units

About this course

Use 3D software to sculpt and paint models. You’ll create organic and hard surface assets, adding surface details, and finishing models with UVs and textures, and generate their maquettes in clay and paint them using Zbrush software.

Prerequisites: FND 112, (VIS 103 or ILL 133), (FA 121 or ILL 120), & (FASCU 270 or FND 110B or formerly offered FND 110).

Syllabus: View Course Syllabus

Semesters Offered

  • Section(s) Location Date & Time
    VIS 235 OL1 Online TBD
  • Section(s) Location Date & Time
    VIS 235 OL1 Online TBD
  • Section(s) Location Date & Time
    VIS 235 VC1 Virtual - 180 New Montgomery Street* 815 Mon 6:00 PM - 9:00 PM
    VIS 235 01 Onsite - 180 New Montgomery Street* 815 Mon 6:00 PM - 9:00 PM
    VIS 235 OL1 Online TBD