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Environment Design for Visual Development

Designing dynamic environments for film or games is a process. From thumbnails to finished product, you’ll gain the composition, lighting, and texturing techniques to create dramatic environments and prop call outs.

Thesis

Embark upon your graphic design thesis journey through conceptualization, research, and prototyping. You’ll use questionnaires, interviews, and observations to chart the course your thesis problem and begin formulating solutions. (This course is cross-listed with GR 830 and GR 850.)

English for Art Purposes 2

Continue to improve your listening, speaking, reading, writing, grammar, pronunciation, and cross-cultural communication skills relevant to the fields of art and design. Take this course along with EAP-designated art classes.

Fundamentals of Texturing, Lookdev, and Lighting

Learn how to render beautiful animations, just like your favorite studios. You’ll learn core principles of lookdev and lighting including painting in 3D, how to work with BRDF shaders, linear lighting, animation caches, compositing of render passes and much more.

Lip Sync and Facial Performances

Create the strong facial performances of advanced character animators. You’ll learn to use your face and eyes to subtly convey emotions and thought processes. Plus, you’ll learn the mechanics of lip-sync and apply them to your character animations. (This course is cross-listed with ANM 624.)

Hard Surface Modeling 2

Concentrate on NURBS modeling. You’ll learn to convert NURBS models into polygon models and explore the differences between polygonal and NURBS modeling. (This course is cross-listed with ANM 682.)

Introduction to Design Thinking

Unlock your creative potential by harnessing the power of the creative process. You will generate ideas to solve physical and conceptual design problems. Learn from faculty across different disciplines and engage with your peers to create innovative solutions through collaborations.

StudioX for Lookdev and Lighting

In this course, students will gain real-world experience by applying their advanced texturing and lighting skills to actual film projects in a production environment. Students will work with the project director, supervisor, and PA as a team to meet production demands. Producing professional level VFX work will be emphasized. (This… Read More

Spring Thesis Development

Develop the technical implementation for your thesis project. Through a guided exploration with your instructor, you will learn techniques in coding and technologies that will allow you to take your interactive prototypes to proof of concept. (This course is cross-listed with IXD 810 and IXD 830.)

Portfolio Preparation and Self Promotion

Make illustration your business. Most working illustrators also have skills in accounting, interviewing, taxes, legal matters, self-marketing, agent selection, self-promotion, and more. You’ll learn to reproduce, present, and sell your artwork.