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Computer Drafting

Develop skills in drafting and mechanical drawing to clearly communicate three-dimensional design ideas. Using industry-standard dimensioning principles and Autodesk Fusion, you’ll learn to translate concepts into precise visual representations.

Design Project 2

Merge your more advanced drawing, model-making, and digital modeling skills to explore your personal and professional interest within a broad topic through a more sophisticated design process.

Survey of Contemporary Interior Architecture

Expand your design history knowledge. Focusing on major movements and innovations, you’ll examine the societal, political, environmental, and economic influences that impacted architecture, design, furniture, and materials from the Industrial Revolution to today.

Layout Design for Animators

Gain perspective. To learn the size and structure of an animation film production unit, you’ll analyze animated feature films, focusing on layout design, value, and structure.

Digital 3D Modeling 1

Turn your 2D design sketches into digital 3D models. You’ll use NURBS solid 3D modeling software, modelmaking tools, and techniques to create digital 3D models.

Posters and Packaging

Become an illustrative storyteller. Increase the narrative impact of your work by combining your composition, design, and perspective techniques with solid drawing and painting skills. You’ll use research, photography, sketches, and multiple techniques. (This course is cross-listed with ILL 380X.)

Introduction to Fashion Design

Fashion design is a process. You will learn the basic steps of design development, editing, and balancing a ready to wear (RTW) collection. Plus, you’ll develop your technical, visual, and verbal presentation skills.

Imaging for Photographers

Discover a world of creative possibilities. You’ll gain the digital imaging skills on powerful tools like Adobe Photoshop that will open up new ways to produce and experience your photographs.

Programming Game Engines

Design your own game engine. You’ll follow a step-by-step process to build a stable, scalable, reusable engine that will form the foundation for future classes.