This is my archive

Blender for Concept Artists

You’ll explore the different stages of the texturing process and learn the process to achieve a realistic rendered image.

Feature Animation

You will be guided through specialized assignments that focus on the artistry of animation. You’ll gain a deeper understanding of animation principles like timing, spacing, squash and stretch, arcs and anticipation, and use them to create fun exercises with bipedal characters.

Portfolio: Concept and Development

Apply your knowledge of photographic concepts and techniques to your photography projects through concept development, image capture, and advanced-level critique. You will develop a cohesive and professional body of work for graduate committee review.

Certification Preparation for Avid Media Composer

Do you have the chops to work as an editor in Hollywood, and/or to work with professional editors? Avid Media Composer is the industry-recognized standard for nonlinear editing, and Avid itself designed this course to build the skills and competencies needed to become a fluent, professional-level editor. You will prepare… Read More

Thesis/Portfolio: 3D Design

Make a plan to finish your thesis project and/or 3D design portfolio in this self-directed course. You’ll use skills obtained throughout the program to include the work that best reflects your unique design point of view and identity. This course may be repeated to complete the thesis or portfolio.

Illustration Thesis Studio

Get individual, specific direction on your thesis. We’ll help you use comments from the review committee to improve your theses, address personal skill issues, and make a plan to complete the project successfully.

MAT Capstone

Document creative and professional accomplishments while developing an advocacy-driven art education project. Integrate your art, curriculum, pedagogical knowledge, experience, and research into multimedia tools that demonstrate your achievements and support career advancement and preparing for final review.

Object-Oriented Programming and Design

Learn essential techniques for organizing code into classes. Explore common design patterns used throughout game programming to facilitate in writing scalable, maintainable code.

Principles of Computer Science

Learn to think like a programmer. You’ll write programs to move a robot, learn numbering systems, problem-solving, API design, and other concepts foundational to programming. Designed to support GAP 125, but topics apply to all forms of programming.