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Design Communication 2

Learn to make digital images and architectural drawings. Using industry software, lecture information, case studies, and tutorials, you will create digital collages, diagrams, and drawings to represent an idea.

Studio: Thesis

Architects can be agents of change. With the guidance of faculty, you will select a unique site and program to test your thesis and address topics that matter to you. Through your architectural response, you’ll challenge the status quo and envision new opportunities for architecture to solve problems.

Sound Design for Games

Successful video games rely on realistic and compelling sound content. To build skills in audio production for game design, you’ll record and edit audio assets like voice, sound effects and music, while learning how to put audio into a game engine utilizing middleware. (This course is cross-listed with MUS 617.)

Storytelling in 3D

What if you could develop and represent your architectural idea at the same time? In this class, you will learn how to digitally model spaces—real and imagined,—represent them as compelling architectural drawings, and evoke emotional responses in your audience through the use of real-time rendering software. Along the way, we… Read More

3D Texture Painting

Take your painting skills to the next level, learning to hand paint textures and create shaders for richly detailed organic objects and creatures, down to micro details of skin pores and wrinkles. A great class for both modelers and lookdev artists. (This course is cross-listed with ANM 639.)

Organic Modeling: High Resolution Game Assets

Sculpt characters and organic environmental objects for games. Using conventional 3D and digital sculpting applications, you will create and manage dense polycounts to describe strong silhouettes, recognizable sculpted forms, and detailed relief in this high-resolution process.

Music Theory and Basic Notation

Get started on the right note. You’ll acquire foundational skills in basic music theory and music notation, as well as basic keyboard techniques for success in later music courses.

History of Animation

What’s up, doc? From a historical context, you’ll analyze the work of the creative visionaries, fine artists, and technical pioneers behind classic animated characters from Bugs Bunny to Thanos and beyond.

History of the Built Environment 3: 1900 to Present

Explore the evolutions of art, architecture, and urban and landscape design conditioned by the Industrial Revolution and two World Wars, focusing on a comparative and contextualized analysis of the most relevant spaces of the 1900s.

Fall Painting Studio

You will be given an opportunity to expand upon your chosen direction along with producing in class work and homework. You will be guided in terms of quality, concept, and your own personal vision.