This is my archive

Advanced Cinematography Workshop (Fall)

You will be taught 35mm techniques in both Arriflex and Mitchell formats from the viewpoint of the first assistant cameraman along with how to light and shoot night interiors and products. Image quality of 35mm and HD cameras will be compared. Specialty cinematography is discussed, including underwater, car mounts, rigs,… Read More

Advanced Editing: Fall

In this advanced class, you will apply your skills to edit original narrative and documentary projects shot by students in the film schools and sometimes by outside clients. You will gain extensive hands-on experience of the final post-production process under the mentorship of an industry editor and showrunner. Focus on… Read More

Expressive Large Scale Figure

You will focus on mid-sized ceramic figurative form. Working from a model, you will design and create large-scale armatures to support 300 pounds of clay. While building up from maquettes to a large-scale finished piece, you will express your understanding of proportion, gesture, and basic anatomical knowledge. These pieces will… Read More

Script Analysis and Rehearsal Techniques

Develop a concrete, professional process for analyzing plays and screenplays. Apply your understanding of character and story arcs to make compelling acting choices. Rehearse scenes from plays, television shows, and screenplays, applying creative rehearsal techniques to unlock spontaneous and connected performances.

Reel Development 3

Polish your on-camera acting and develop compelling material for your reel in this series of industry-driven preparation courses. Practice a range of acting approaches to refine and master techniques that work for you. Focus on filmed scene work, exercises and taped auditions.

Combat Design

Learn to create a semester-long 2D melee-focused brawler or hack-n-slash game. The combat will focus on a three-hit melee combo with supplemental ranged attacks. The hero of the game can be anything from a cute sword-wielding knight to a bare-knuckles brawling street fighter. Enemy archetypes are discussed and implemented to… Read More

Fall Production Central

This two-semester portfolio course feels like a real-world production company, where you will write, direct, or produce at least 2 different projects: an assessment scene, and a thesis film. In this hands-on advanced production environment writers, directors, and producers collaborate to develop scripts in the first semester along with writing… Read More

Color and Light for Concept Art

Dive into color and light. You’ll examine how various light sources interact with objects and environments and learn to apply color and light principles to create concept art, imagery, and design.

Procedural Content Generation

This course will cover the basics of procedural content generation. Students will build systems to generate everything from worlds to terrain to quests.