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Exploring the Intersection of AI and Visual Art

AI is a critical tool for our students to integrate into their workflow to be successful in today’s rapidly changing marketplace. This class helps students when it is appropriate to use AI as an adjunct in their work, rather than as a replacement for the self-generation of original works of… Read More

Campaign

Develop targeted campaigns that work. Collaborate with art directors, copywriters, and creative strategists to develop advertising campaigns that effectively target specific consumers. (This course is cross-listed with ADV 343.)

Capstone Fall

Across two semesters, develop an innovative art education program that demonstrates your learning and achievement throughout the graduate program, and then teach the program while documenting your experience, and produce a video to support professional growth and final review preparation. ARE 835 and ARE 850 may be taken sequentially in… Read More

Digital Character Design

Introduction to character design techniques utilized within the animation and games industry. Students will explore concepts such as quick drawing, line-of-action, volume, and caricature that will be utilized to complete original characters, model sheets, and turnarounds.

User Experience: Human Centered Design

Gain creative problem-solving skills within the frameworks of Design Thinking. You’ll use a human-centered design approach to create innovative, effective, and sustainable interactive products and solutions.

Participatory Design

Participatory Design is key to creating equity. Working with residents and community, you will develop tools for collaborative decision-making that address the needs of diverse users by putting your communication techniques, design skills, and research methodologies into practice in a real-life project. (This course is cross-listed with ARH 712.)

Digital Painting Principles

Rapidly improve your digital painting skills to create believable concept art. You’ll paint the human figure and other types of materials to learn basic color theory.

Organic Modeling

Master modeling techniques like texturing, shading, and character set-up. Using nurbs, polygon, and subdivision modeling, you’ll finish at least one demo reel of quality modeling for your final project. (This course is cross-listed with ANM 636.)

Fashion Design: Sophomore Studio (Fall)

Fashion design is a process. You’ll build a firm foundation of skills as you develop and use visual research to create, edit, and balance a collection.