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Design Project 1

Combine your introductory drawing and model-making skills to explore your personal and professional interests under an assigned general topic. You’ll go through a typical design process that includes preparation, design research, design, and implementation phases.

Introduction to Painting: Figure

Paint the human figure using oils or acrylics. You’ll gain skills in value, color, form, shape, structure, and composition relating to the figure.

Organic Blocking for Camera

As the second half of a two-part class joined with MPT 644/MPT 378 Directors Rehearsing Actors, you’ll not only learn how to direct scenes in a professional, efficient manner, you’ll experience the technical side of movie-making by decorating sets, operating camera, lighting performers, and recording sound. Follow that up with… Read More

Studio 1

Develop illustrations using a clear concept, professional procedures, and core design principles. You’ll learn the process, media, tools, and current industry techniques in black and white, water-based media, and mixed media in color.

Concept Art for Games

Apply your drawing and color skills to game-specific subjects. You’ll increase your visual language, drawing, and digital painting skills to create asset model packs and designs for 3D modeling production.

Science Fiction and Fantasy

Science fiction bridges science and art. You’ll analyze the social and cultural impact of science fiction and fantasy literature and create your own work using classic storytelling structures, figures, and themes.

History of the Built Environment 2: Renaissance to 1900

Study the architecture, landscape and urban design, and general aesthetic principles from 1400-1900 that created an intellectual foundation for 20th-century Modernism. Consider how and why historical styles and design principles borrowed from the past shaped the built environment and helped engineer progressive social change.

Product Design: Ergonomics

There’s a lot to consider when designing handheld consumer products. Ergonomics will be discussed in-depth and you will apply research, ideation, and problem-solving to develop your concepts. You will apply all skills learned to your final presentations, including developmental sketches, orthographic drawings, sketch models, and renderings.

Advanced Lookdev and Lighting

Lighting can determine both what the audience sees and how they feel. You’ll learn advanced lookdev techniques, such as grooming hair and rendering cloth fibers down to the thread level, as well as advanced lighting techniques and tricks of the trade used by cinematographers to create stunning animated shots. (This… Read More

The Creative Process

Artists and designers are creative problem solvers. Explore the art and science of creativity. You’ll analyze your own creative process to find strengths and develop solutions-based skills that will help you realize your creative potential. (This course is cross-listed with ADV 125.)