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Figurative Concepts

Master your ability to draw proportionally accurate figures, both nude and clothed, for entertainment art. You’ll study anatomy, proportion, foreshortening, construction, movement and gesture, making simple still lifes and tonal self-portraits.

VFX 3: Node-Based Compositing 1

This advanced course covers skills needed to become a professional compositor. Students will focus on paying attention to detail, eye improvement, troubleshooting skills, efficiency of workflow, and maintaining the highest standards in image quality. Advanced keying techniques, float color space, tracking, and tricks of the trade are also covered.

Storyboarding 1: Basics of Storyboarding

This course introduces students to the fundamentals of professional storyboarding. Topics covered include cinematic and camera terms, storyboarding style per project type (TV commercial, TV animation, Live Action and Feature animation) and pitching.

Storyboarding Principles

Become an illustrative storyteller. Taking a step-by-step approach to story development, you’ll study the structural elements of storytelling, storyboarding formats, motion and animation, animatics, and character development.

Introduction to Computer Graphics for Animation

Explore the different disciplines that collectively contribute to computer graphics production. You’ll learn the basic concepts and terminology of computer graphics used in film, visual effects, games, and animation.

Hard Surface Modeling 1

Explore the different types of geometry in Maya (polygon, nurbs, and subdivision), focusing on polygonal and subdivision surfaces. You’ll get the basic and advanced tools needed to enhance the modeling experience in Maya. (This course is cross-listed with ANM 632.)