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Matchmoving

Practice live-action 3D camera tracking. You’ll learn to measure the environment, gather camera information, and apply tracking markers to prepare for a matchmove in a live action set. (This course is cross-listed with ANM 352.)

Scripting for VFX and Riggers

Interested in a career in technical direction? Combining your artistic talents with your technical abilities, you’ll use Python language to build a solid foundation of programming skills, which can be applied in many DCCs including Maya, Nuke, and Houdini. (This course is cross-listed with ANM 655.)

Dynamics 2: Fluids

Create visually appealing fluid simulations with Houdini software as seen from top visual effects production studios. You will learn how to simulate, light, shade, and render beautiful fluid visual effects using Houdini. (This course is cross-listed with ANM 744.)

Traditional Animation Thesis

This class is specific to Traditional Animation majors. To thrive in the animation studio environment, you must meet deadlines, utilize proper workflow, and maintain efficient professional practices. You’ll be given individually tailored critiques, assignments, and directorial notes to help improve your work.

Storyboarding for Cinematic Effect

Take a deep dive into how to structure interesting camera angles and impactful cinematic compositions for storyboarding. You’ll learn how to draw, stage, and pitch story sequences for animated and live action storyboards. (This course is cross-listed with ANM 772.)

Organic Modeling 3

The production industry continues to evolve, demanding more from the emerging artist. To understand the mechanics of motion in the musculoskeletal system of the human body, you’ll pose and sculpt models with accurate balance, weight, and anatomy.

Matchmoving

Practice live-action 3D camera tracking. You’ll learn to measure the environment, gather camera information, and apply tracking markers to prepare for a matchmove in a live action set. (This course is cross-listed with ANM 650.)

2D Production and Layout 2

Be a problem solver. You’ll get the production and layout skills to develop problem-solving schemes, speed up production, and build creative workarounds.

Introduction to Rigging

Gain skills to setup 3D characters for animation. Starting with the basic concepts of rigging you’ll move to more complex topics like FK/IK creation, spine setup, and how to work with deformers.

Scripting for VFX and Riggers

Interested in a career in technical direction? Combining your artistic talents with your technical abilities, you’ll use Python language to build a solid foundation of programming skills, which can be applied in many DCCs including Maya, Nuke, and Houdini. (This course is cross-listed with ANM 255.)