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Storyboarding for Film Genres

Learn to storyboard for a variety of film genres: comedy, drama, action, and musical. You’ll gain a comprehensive skill set by drawing, staging, and creating story sequences for animation and live action production. (This course is cross-listed with ANM 370.)

History and Technology of VFX and Computer Animation

The history of special effects is rich with innovation. You’ll examine it all—from in-camera techniques, traditional stop motion, motion control, matte paintings, and miniatures to modern computer-generated visual effects and animation, compositing, and production methodology.

Feature Animation 2

You will be guided through specialized assignments that focus on the artistry of animation. You’ll animate bipedal characters to push, pull, and throw, focusing on realistic movement, weight, and anticipation. (This course is cross-listed with ANM 497B.)

Thesis Direction: Lookdev, Lighting and FX

You will work on a focused VFX, including Lookdev, Lighting, FX, Matte Painting, or Compositing project. Individual project progress will be discussed during each class.

Hard Surface Modeling 2

Concentrate on NURBS modeling. You’ll learn to convert NURBS models into polygon models and explore the differences between polygonal and NURBS modeling. (This course is cross-listed with ANM 412.)

Character Design for Animation

Produce animation for TV, features, games, and storyboards. Working from live models, you’ll maintain a sketchbook showing your design flexibility, sequential drawing for animated performance, line-of-action, and volume control skills in a variety of styles.

Node-Based Compositing 2

Develop your ability to plan and solve problems in a production environment. You’ll apply the independent skills you’ve acquired in Nuke and other software to real-world projects. (This course is cross-listed with ANM 641.)

Motion Quick Sketching

Speak the language of animators, story artists, and game developers. You’ll learn the standard professional note taking techniques they use to communicate ideas to coworkers.

Introduction to 3D Production B (Maya)

In the second part of this two-part course, you’ll learn to navigate the complex 3D software and its many tools and workflows as they are used in major animation and VFX studios, preparing you for specialized study in the track of your choice.

Traditional Animation 1

Gain the skills to bring your two dimensional drawings to life. Using various methods and techniques, you will create a variety of simple animated shots that demonstrate the fundamentals of animation via hand drawn techniques.