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Introduction to Maya

Welcome to 3D Modeling and Animation. We are going to look at the production pipeline that is common to most animation studios. To start a project, a character designer draws the concept, and the director must approve it before work continues. The drawings will then be handed off to the… Read More

Studio X 2D Short Film

You will complete a series of finished 2D animated shorts, working across disciplines in small teams under tight deadlines. Students from Visual Development, Music/Sound, and 2D Animation are all encouraged to apply for consideration in this truly cross-disciplinary class. (This course is cross-listed with ANM 695X2.)

StudioX VFX 3D for Modelers, Riggers, FX TDs

In this studio production course, you will perform a variety of tasks for client-based projects. These can include dynamics, modeling, texturing, rigging, lighting, and animation. (This course is cross-listed with ANM 498X3.)

Organic Modeling

Master modeling techniques like texturing, shading, and character set-up. Using nurbs, polygon, and subdivision modeling, you’ll finish at least one demo reel of quality modeling for your final project. (This course is cross-listed with ANM 313.)

Fundamentals of Texturing, Lookdev, and Lighting

Learn how to render beautiful animations, just like your favorite studios. You’ll learn core principles of lookdev and lighting including painting in 3D, how to work with BRDF shaders, linear lighting, animation caches, compositing of render passes and much more.

Lip Sync and Facial Performances

Create the strong facial performances of advanced character animators. You’ll learn to use your face and eyes to subtly convey emotions and thought processes. Plus, you’ll learn the mechanics of lip-sync and apply them to your character animations. (This course is cross-listed with ANM 624.)

Hard Surface Modeling 2

Concentrate on NURBS modeling. You’ll learn to convert NURBS models into polygon models and explore the differences between polygonal and NURBS modeling. (This course is cross-listed with ANM 682.)

StudioX for Lookdev and Lighting

In this course, students will gain real-world experience by applying their advanced texturing and lighting skills to actual film projects in a production environment. Students will work with the project director, supervisor, and PA as a team to meet production demands. Producing professional level VFX work will be emphasized. (This… Read More

3D Animation Studio

To thrive in the animation studio environment, you must meet deadlines, utilize proper workflow, and maintain efficient professional practices. You’ll be given individually tailored critiques, assignments, and directorial notes to help improve your work. (This course is cross-listed with ANM 787.)

Hard Surface Modeling 1

Explore the different types of geometry in Maya (polygon, nurbs, and subdivision), focusing on polygonal and subdivision surfaces. You’ll get the basic and advanced tools needed to enhance the modeling experience in Maya. (This course is cross-listed with ANM 312.)