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Introduction to Computer Graphics for Animation

Explore the different disciplines that collectively contribute to computer graphics production. You’ll learn the basic concepts and terminology of computer graphics used in film, visual effects, games, and animation.

Hard Surface Modeling 1

Explore the different types of geometry in Maya (polygon, nurbs, and subdivision), focusing on polygonal and subdivision surfaces. You’ll get the basic and advanced tools needed to enhance the modeling experience in Maya. (This course is cross-listed with ANM 632.)