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Introduction to Animation Principles & Techniques

Gain technical skills practicing experimental and stop motion animation. Building a firm foundation for future animation work, you’ll gain hands-on experience with media of clay, paper cutouts, found objects, pixilation, and stop motion puppets.

Careers in Animation and VFX

Step back and survey your body of work. Working with faculty, you’ll identify strengths, weaknesses, and interests to determine your emphasis and begin developing your portfolio to meet industry standards.

Studio X 3D Animation

In this advanced 3D animation course that recreates the production environment, you will be responsible for generating animation to the specifications of the project’s stakeholder. You will focus on matching action across shot cuts, adapting animation styles to align with project aesthetics, and delivering files in the production pipeline. Portfolio… Read More

Node-Based Compositing 2

Develop your ability to plan and solve problems in a production environment. You’ll apply independent skills you’ve acquired in Nuke and other software to real-world projects. (This course is cross-listed with ANM 441.)

Advanced Lookdev and Lighting

Lighting can determine both what the audience sees and how they feel. You’ll learn advanced lookdev techniques, such as grooming hair and rendering cloth fibers down to the thread level, as well as advanced lighting techniques and tricks of the trade used by cinematographers to create stunning animated shots. (This… Read More

3D Character Animation 3

Apply acting and performance methods to character animation. You’ll take an in-depth look at character acting, action, game animation, lip-sync, facial expressions, subtext, and reference. (This course is cross-listed with ANM 620.)

Organic Modeling 2

Model organic characters like professional visual effect studio modelers. This course further develops comprehensive instruction in Zbrush software for high resolution organic modeling. Course concepts include model retopology, character concept design, polypainting and texturing, transform and decimation tools, and rendering model turntables. (This course is cross-listed with ANM 413.)

Producing for Animation and Visual Effects 1

Find out what it takes to produce a feature animation or video game. By producing several commercial projects, you’ll receive hands-on training in the start-to-finish creation and delivery of entertainment products.

Feature Animation 1

You will be guided through specialized assignments that focus on the artistry of animation. You’ll gain a deeper understanding of animation principles like timing, spacing, squash and stretch, arcs and anticipation, and use them to create fun exercises with bipedal characters.

Traditional Animation 2

Improve and develop your hand-drawn animation skills by focusing on volume, form, and movement. Applying the traditional principles of animation to character animation, you will develop and create a simple animated short story using a sequence of animated shots.